"Explore the world and you will see the beauty inside it" - CuriousGuy
Biyernes, Disyembre 9, 2016
Martes, Setyembre 27, 2016
CHAPTER 10: DEMONSTRATIONS IN TEACHING
REFLECTIONS
As a teaching technique, a demonstration is
a valuable alternative to getting students to 'learn by doing'. While learning
by doing is ideal in subjects like science, adopting this approach is not
always possible. Just like in mathematics, this type of
teaching technique is not applicable in mathematics because we cannot dramatize
numbers though there are scenarios that have an involvement of money but not
all the time specially applying it in higher mathematics such as Calculus.
CHAPTER 9: TEACHING WITH DRAMATIZED EXPERIENCES
REFLECTIONS
If our teaching is dramatic, our
students get attracted, interested and affected. If they are affected and moved
by what we taught, we will most likely leave an impact on them.
In this chapter there are lots
advantages of teaching with dramatized experiences, but there are
also negative effects which are as follows:
Advantages
-
Energizing activity / fun to do
-
Allows participants to contribute actively (even the quieter ones)
-
It is Time efficient
-
Experiential learning is more powerful than instructions.
-
It delivers complex concepts in a simple manner
-
Needs little preparation for the teacher/facilitator (unless you
want to print out role descriptors)
Disadvantages
- Participants
may be too shy and reluctant
- Can
be threatening to some
- It
can become ‘too much fun’ and disrupt the task
- Participants
can get too involved and loose objectivity
- Participants
can overact and show off The observers may not observe well or take notes
- The observers may take ‘sides’ based on their preconceptions
CHAPTER 8: TEACHING WITH CONTRIVED EXPERIENCES
REFLECTIONS
Contrived Experiences is used in the absence of direct experiences as materials for instruction. We make use of these contrived materials to overcome limitations of space and time, to edit reality for us to be able to focus on parts or a process of a system that we intend to study, to overcome difficulties of size, to understand the inaccessible, to help the learners understand abstractions. On the other hand, we use simulations and games to make classes interactive and to develop the decision making skills and knowledge construction skills of students.
Base from this chapter I learned that learning become more enhancing if there are simulations, mock ups and
games used inside the classes because as we all know that learning is an active
process. The more our senses involve the better the learning.
GRAPHIC ORGANIZER
CHAPTER 7: DIRECT PURPOSEFUL EXPERIENCE
As the famous quotations
say “Experience is the best teacher.”Direct experience is the
firsthand experiences serve foundation of learning and concept of formation and
abstraction. Indirect experience is the experiences of other people we observe
and not our own self- experience.
In here, we've known
different kinds of experiences of other people in which these experiences
taught them well about life. As a future educator, through
direct experiences we can impart information to our students and help us to
become more knowledgeable in
everything that we do and say.
ILLUSTRATION
Linggo, Setyembre 25, 2016
CHAPTER 6: USING AND EVALUATING INSTRUCTIONAL MATERIALS
REFLECTIONS
Instructional materials are print and non-print
items that are designed to impart information to students in the
educational process. Teachers
often use instructional materials for lesson planning. These materials
are also needed by teachers to assess the knowledge of their students. Teachers
often assess students by assigning tasks, creating projects, and
administering exams. Instructional materials are essential for all of these
activities. Because students
spend a significant amount of their classroom time using instructional
materials and because of the large variety of available materials, both print
and non-print, it is crucial that all materials be thoroughly evaluated.
In
this chapter the teacher are advice to abide by the acronym PPPF. Prepare
yourself. You know your lesson objective and what you expect from the class
after the session and why you have selected such particular instructional
materials. Prepare your students. Set reasonably high class expectations and
learning goals. It is sound practice to give them guide questions for them to
be able to answer during the discussion. Motivate them and keep them interested
and engaged. Present the material. Using media and materials, especially if
they are mechanical nature, often requires rehearsal and a carefully planned
performance. Follow up. It is needed to follow up to find out if objective was
attained or not.
GRAPHIC ORGANIZER
CHAPTER 5: DALE'S CONE OF EXPERIENCE
REFLECTIONS
Dale’s
Cone of Experience is a visual model that is composed of eleven stages starting
from concrete experiences at the bottom of the cone then it becomes more and
more abstract as it reach the peak of the cone. Also, according to Dale, the
arrangement in the cone is not based on its difficulty but rather based on
abstraction and on the number of senses involved. The experiences in each
stages can be mixed and are interrelated that fosters more meaningful learning.
After
going through the different components of the Cone of Experience, it could be
said that in facilitating learning, we can use variety of materials and medium
in order to maximize the learning experience. One medium is not enough thus if
we can take advantage of the other media. There’s nothing wrong with trying to
combine several medium for as long as it could benefit the learners. Also,
through the levels provided by the Cone of Experience, it could be said that
concrete experiences must be provided first in order to support abstract learning.
Lastly, staying on the concrete experiences is not even ideal
because through providing abstract experiences to the learner, the more he/she
will develop his/her higher order thinking skills which is important for more
complex way of thinking and for dealing with more complex life situations.
Through understanding each component of the Cone of Experience, it could be
said that Educational Technology is not limited to the modern gadgets that we
have right now but rather it is a broad concept that includes all the media
that we can use to attain balance as we facilitate effective and meaningful
learning.
CHAPTER 4: SYSTEMATIC APPROACH TO TEACHING
REFLECTIONS
The focus of systematic
instructional planning is the student. Instruction begins with the definition
of instructional objectives that consider the students’ needs, interest, and
readiness. On the basis of this objective, the teacher selects the appropriate
teaching methods to be used and, in turn, based on the teaching method
selected, the appropriate learning experiences and appropriate materials,
equipment and facilities will also be selected.
The method that the teacher will be using either direct
instruction or indirect instructions depends on his/her instructional
objectives, nature of the subject matter, and readiness of student and the
expertise of the teacher himself or herself. Some examples of learning
resources for instructional use are textbooks, workbooks, programmed materials,
computer, television programs, flat pictures, slides and transparencies, maps,
charts, cartoons, posters, models, mock ups, flannel, board materials, chalk
boards, real objects and the like.
In this chapter, I learned that after instructions, teacher must
evaluate the outcome of instruction. From the evaluation results, teacher comes
to know if the instructional objective was attained. If the instructional
objective was attained, teacher proceeds to the next lesson going through the
same cycle once more. On the other hand, if instructional objectives were not
attained, then the teacher will diagnose what was not learned and finds out why
it was not learned in order to introduce a remedial measure for improved
student performance and attainment of instructional objectives.
GRAPHIC ORGANIZER
Linggo, Setyembre 18, 2016
CHAPTER 3: THE ROLE OF TECHNOLOGY IN EDUCATION
REFLECTIONS
The focus of systematic instructional planning is the student.
Instruction begins with the definition of instructional objectives that
consider the students’ needs, interest, and readiness. On the basis of this
objective, the teacher selects the appropriate teaching methods to be used and,
in turn, based on the teaching method selected, the appropriate learning
experiences and appropriate materials, equipment and facilities will also be
selected.
The method that the teacher will be using either direct
instruction or indirect instructions depends on his/her instructional
objectives, nature of the subject matter, and readiness of student and the
expertise of the teacher himself or herself. Some examples of learning
resources for instructional use are textbooks, workbooks, programmed materials,
computer, television programs, flat pictures, slides and transparencies, maps,
charts, cartoons, posters, models, mock ups, flannel, board materials, chalk boards,
real objects and the like.
In this chapter, I learned that after instructions, teacher must
evaluate the outcome of instruction. From the evaluation results, teacher comes
to know if the instructional objective was attained. If the instructional objective
was attained, teacher proceeds to the next lesson going through the same cycle
once more. On the other hand, if instructional objectives were not attained,
then the teacher will diagnose what was not learned and finds out why it was
not learned in order to introduce a remedial measure for improved student
performance and attainment of instructional objectives.
GRAPHIC ORGANIZER
Martes, Setyembre 6, 2016
CHAPTER 2: THE BOON AND BANE OF EDUCATIONAL TECHNOLOGY
REFLECTION
Most people say that technology
offers many advantages than disadvantages because it has made our life easy,
comfortable, simple and luxurious. And thus, Technology is supporting human so
much that now a person can work from his home. It has helped a lot in uniting
people. In fact with the help of internet the world has just turned in to a
global village.
Technology doesn’t make man.
Man makes technology, hence it depends on the use we employ it. In education,
if we use technology for improving our knowledge then it is definitely good but
if we use technology for destructing ones dignity, then it is an inhumane act. As
nuclear power for electricity, it is definitely good. As an atomic weapon, it
can be used to cause terrible destruction. Similarly Television & Internet
has its own plus & minus side. If human mind tilts towards destructive uses
then we can’t take technology itself at fault.
Most things in life are not all
good or all bad. Like most other things, technology in the future will be both,
depending on application.
GRAPHIC ORGANIZER
Miyerkules, Agosto 31, 2016
CHAPTER 1: THE HISTORY OF ED TECH
REFLECTIONS ON THE EVOLUTION OF ED
TECH
The history of educational
technology can be seen on the ancient civilization were people in the old days
were using pamphlets, papyrus, woods and rocks to document their daily life
scenario and as a means of communication and instruction. But as years goes by,
those materials were gradually evolving to make it more convenient and
accessible to the people. The inventions of cassettes, DVD’s, televisions,
printing press, and tablets start to exist. Now a day, the primary
purpose of education is to develop an educated citizenry that fully
participates in society. What has changed over the
centuries is how this preparation is achieved. That is why computers were
designed to replace those traditional teaching materials to support these goals
through the collection and the organization of information. In the simplest terms,
the computer frees individuals from minutia and allows for an examination of
larger concepts.
What I have understood in
Educational technology is that, it is not only technology itself but a
systematic and organized process of applying modern technology to improve the
quality of education. It is a systematic way of conceptualizing the execution
and evaluation of the educational process, learning and teaching and help with
the application of modern educational teaching techniques. It includes instructional
materials, methods and organization of work and relationships the behavior of
all participants in the
educational process.
In other words educational technology is a
mechanism to develop the creativity and technical know-how of every individual.
Because, with the application of educational technology, students can
independently progress in mastering teaching materials, to choose the pace of
work, to repeat the material that is not sufficiently clear, that after tests
performed immediately get results and track their progress. Interactive,
multimedia content provides a great advantage of modern learning over
traditional learning.
Indeed, the application of
educational technology enhances skills and cognitive characteristics for both
learners and teachers. But, we should utilize it in a proper way because
irresponsible usage of these technologies might give us negative response that
could affect our lives.
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